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Archive for August, 2006

Will mobile music significantly increase operator mobile data ARPU? Case of MelOn in Korea

Monday, August 14th, 2006

With the rise of ringtones and the proliferation of increasingly more sophisticated handsets, cell phones are moving ever closer to becoming true mobile music machines. And while the audio quality possible on handsets does not yet rival that of portable music players, the commercial success of ringtones shows that there is promise for driving music […]

Korea: U.S. adopts Samsung’s WiBro technology

Monday, August 14th, 2006

Much talked about portable Internet service lands deal with three major U.S. companies

Samsung Electronics president Lee Ki-tae, second from left joins hans with Intel executive vice president Sean Maloney, left, Spring Nextel CEO Gary Forsee, third from left, and Motorola CEO Edward Zander at a press conference in New York, Tuesday, to announce their alliance […]

Is the sports contents saviour of Mobile TV? Case of TU Media in Korea.

Thursday, August 10th, 2006

TU media, a satellite DMB service provider is having fun with ‘Seung’s killer effect’.
In the United States, there’s New York Yankees and in England, there’s Manchester United and Japan, there’s Yomiuri Giants where Korea’s hero, Lee Seung Youp(29) is currently playing for. TU media goes on live cover every time when he plays a brilliant […]

Gaming Addiction vs Gaming Professionalism

Tuesday, August 1st, 2006

Case : South Korea
What effects that gaming culture has on the members of its society;
Gaming addiction vs gaming professionalism
How serious is gaming addiction?
According to the Washington Post, 2.4% of South’s Korea’s population aged 9-39 suffers from gaming addiction. Another 10.2% are considered to be borderline cases.
In 2005 alone, ten people died from game addiction related […]